Flat Earth Project 
Idea that i had, as i checked out google (AFTER) finished the project - i saw, i havent been the first one ^_^ - anyways, have been much fun, maybe some time in far future i'll write a making of :)

Ground is done with displacement, scatter and some particle systems - top is 3 layer (surface, clouds, atmosphere) - surface with displacement. Waterfalls on the edge is a simple bend plane with some deformation, noise, texture and opacity.

Final image was only renderable in layers (on a quad core x64 system 6GB RAM) - but rendered quite quickly, cause no need for gi, raytrace (except for shadows) or such fancyness ^_^



< Surface layers >
< Higer Resolution >

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Some Tests 
I've been just testing some settings to archieve the results you can see in the images - no big deal

3ds max scatter gras (no textures used, everything ist dynamic and adjustable like bending, subdivs, length, width...)

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Audi Quattro Project 
this Work in progress project started with a job (modeling of an civil audi quattro) and came to creating a rally scene - can take long time till it's finished :/

Anyways, here are some images of the project

Street Version

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Racing Corvette (c5r) Project 
wip wip wip - and will be for minimum 2 more years ^_^ - but i love this car so much


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Heart Final 
took me long time to finish this portfolio project, still not 100% lucky with some details, but anyways, DONE!



< Click for High Res Version >

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Hello Kitty Fun 
No Comment - Sanrio pleease don't sue me


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Toilet Paper Fun 
just for fun - obi pleeease don't sue me ^_^




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Glas with ice Wip 
Just some test images of a project i work on whenever i have enough time.


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Tunnel Test 
This ist a test of a futuristic tunnel i was playing with, some time ago - not finished yet.



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Amee 
like the robot from mission to mars movie - but with stereo view o.o (very old project)



View full size

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Bullets 
Just art :D - i would like to render more scenes like those, maybe you have an idea.


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Cube - fictive Comercial 
A fictive comercial for perfume brand Cube - in cooporation with Blutsbrüder Design (Composition/Photoshooting)


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Home Cinema 
Cooperation with Blutsbrüder Design



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Grapes Shader Test 
I was testing the fR subsurface scattering - and what would be a better example than grapes :) - Still Work in Progress, because i would love to make a nice picture with more sourroundings like leaves.

simmulating sunlight

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Free HDRI Lightprobes 
A free HDRI Lightprobe Collection i've made with a friend long time ago, maybe usefull for somebody, for lighting and rough reflections


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BMW Concept 
BMW Concept i've done in 2004, nothing official, and i hope bmw don't sue me one day for that - got 2005-2007 up to 10.000 visitors from Google to this page, so quite famous ^_^ - anyways i hope you will find the Making of interesting



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VW Concept 
VW Concept i've done in 2005, nothing official i hope you will find the Making Of interesting



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3dhifi is now a blog 

I decided to use the simplePHPblog system for my portfolio. It's free and quick and easy to use :) - and i hope i can publish in that way more often my tests, wip, work and making of.
The old gallerys are still accessable on the sidebar.

Benny Herudek




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